/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
var slider=new Array();
slider[1]=new Object();
slider[1].min=0.5;
slider[1].max=2.0;
slider[1].val=1;
slider[1].onchange=setGameSize;
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
function setGameSize(val) {
    var g=document.getElementById('gameObj');
	g.width= gameWid*val;
	g.height=gameHei*val;
}
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

